And both functions are integrated in the mini games in such a way that even free players can get enough fun out of these (instead of facing frustration, as it occurs in most other war games). ![]() It's more like a sim city style game with the additional options for wars and trading. Main theme of the game is empire building. In fact, attacking others gives you little benefits, and you would start avoiding after a while (unless you're too much into hurting others.) Then again, attacking each other is not crucial aspect of the game. Only people in the neighborhood can attack each other, and they're mostly somewhat of the same strength. ![]() In reality in this game it doesn't matter how strong the other people on the server are, because no one can attack no one randomly. The people complaining wouldn't have learned the basic concept of the game and would have quit. This game is unlike most other games out there, because it DOES NOT force you to spend money. Right now i have a lv 5 and a lv 2 runestone. I am about 5 days away from completing my 13th settlement ! So far ive gotten the max time bonus every time with 0 diamonds spent ! - if anything its been getting easier and easier ! Off-setting this is the +1.5% chance of x4 goods with every new settlement and the experience one gains to do it more efficiently and faster than the time before ![]() With every new settlement you get less and less time to complete it and it costs more and more goods to complete the research
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